Includes record sheets for Constable LMG and SRM Battle Armor and CPK-65 Copper SecurityMech. (2x1 mapsheets, Level 2 tech), Rochelle, 23 February 3071: Two Opacus Venatori with battle armor support bring a local resistance cell (two 'Mechs, two tanks, infantry and battle armor) to battle. The battered LCS Invincible and its diminished escorts, supported by military and civilian transport vessels, engage the DCS Galedon II and the zenith jump point blockade fleet consisting of the Vigilant-class DCS Pacheco and the Bonaventure-class DCS Tamura and DCS Georgia, plus DropShips and fighters. (a pyrrhic victory would be killing the commander but losing the entire head hunter team). (BattleSpace scenario, 2x1 space mapsheets), Hesperus II, 10 November 2853: After the Lyrans have broken through the blockade at the nadir jump point, the Draconis Combine forces rally near the planet to make a stand. The battlefield is an unpredictable lava field. I find using an AC-20 just works fine! A company of the Knights of the Brotherhood of Randis steps in to defend them. (Note: I'm unsure how close to call it. Reaper Company of the 6th Ghost comes to Ashora's rescue. Try doing something other than a straight brawl. Named after the early colonists favourite (and maybe only) phrase, Come Hell or Highwater, its an irony that Highwater has virtually no water at all. (2x2 mapsheets, Level 1 tech), Al Na'ir, 11 May 3022: The Davion company, keeping all damage from the previous scenario, runs into another Kurita force at a supply depot. Player 1 chooses one edge to approach from after Player 2 places their units. (2x2 mapsheets, Level 1 tech), Al Na'ir, 11 May 3022: Mixed pursuit forces try to prevent the decimated Crucis Lancers company from withdrawing. .it helps to flesh out their image. This means no pay unless they collect it personally. "- Natasha Kerensky, damn Clan Khan. The "asset" is placed wherever it makes sense on the map, and a Mech needs to end adjacent to it to recover it. The irrefutable proof of this is that the computer always does what you tell it to do. Try this method sometime. (2x1 mapsheets, Level 1 tech), Castor, 7 June 3011 or 15 June 3012: The fledgling Kell Hounds were sent on a raid on Castor along with Snord's Irregulars, with orders to take out a supposed cache of illegal atomic weapons. http://www.sarna.net/wiki/The_Battle_for_Twycross, http://www.sarna.net/wiki/Luthien_(scenario_pack), http://www.sarna.net/wiki/The_Dragon_Roars, Press J to jump to the feed. Not an X-man! (2x2 mapsheets, Level 1 tech), Addicks, 17 June 3075: A mixed company of resistance fighters ambushes a train escorted by a Level II and four helicopters. I hada Davion Liason Officer with an Orion assigned to them. Well i'm starting a BT Campagine and Looking for IDeas. The defenders start with maybe the commander and a light mech. This would give them decent set of targets, good survivability(150 HTK!! Foster, 24 November 3066: Kindraa Payne-Beyl-Grant's Storage Facility 4 comes under attack from an ad hoc binary from Clan Coyote fielding several of the brand new Rabid Coyote 'Mechs. Surgical Strike. (2x1 mapsheets, Level 1 tech), Albion, 12 March 3059: A binary from Clan Blood Spirit fight a binary from the 82nd Burrock Guards for a supply station. Outreach, undated: Rebel Group Gamma of Tara's Ghosts launches an air strike against an array of antenna towers; the Broadsword Legion air wing must defend. Hesperus II, 25 October 2853 (nadir jump point): Reactivated to break the siege of Hesperus II, the Tharkad-class battlecruiser LCS Invincible jumps in with its DropShip contingent and aerospace fighters. From article <1991Sep11@st1.vuw.ac.nz>, by ha@st1.vuw.ac.nz: > For me and I can safety say that I am a BIG B'TEK FAN!!!!!!!!!!!!!! This provides opportunities for the GM to place the combat (ie abit a data leading to a location or a suprise from the badies) when the roleplaying gets going slow. ("The Sword and the Dagger"), 3) A noted MechWarrior has defected to an enemy side. They may want to escape, or defeat the invaders, or find out whether there is some deeper plot at hand. Second sword and Dragon. Each player will play a Mercenary Company hired by either Don Antonio Lpez de Santa Anna or Brigadier General George Hamilton to take control [], Historical Overview If ever there was a planet that was on the edge of the Inner Sphere, deep in the Periphery and a complete and utter dust ball, its Highwater. (2 mapsheets, Level 1 tech). The key here is changing the terms of victory to more than simple fight to the death. Outreach, undated: Outside the former site of Fort Wolf on the plains of Romulus (in wooded and/or wetland terrain), a lance of the newly arrived Black Widow Company encounters an enemy mercenary patrol (from Wannamaker's Widowmakers or the Broadsword Legion). Anyone know how a Normal person would fight an Elemental? I had a Centurion and had a devil of a time. (2x2 mapsheets, Level 2 tech), Coventry system, 16 March 3074: A combined Lyran Alliance/Clan Jade Falcon naval force consisting of one Lyran Mjolnir, two Jade Falcon Aegis and one Jade Falcon Liberator-class WarShips, plus several other JumpShips, engages a Word of Blake flotilla consisting of one Aegis, one Newgrange and several Pocket WarShips. I remember when I saw a few players abandon the battlefield causetheir mek was "overheating" or "actuator difficulties". Jihad Turning Points: Tharkad BattleCorps Exclusive! It was intended to be a first scenario book for people who had bought the starter box. (2x2 mapsheets, Level 2 tech), Marshall, 20 January 3069: Asp Trinary of the 126th Striker (Clan Steel Viper) fights Tetra Trinary of the 12th Scorpion Cuirassiers (Clan Goliath Scorpion) over possession of a titanium mine. and then escape off their home edge. We had reached a periodwhere we engaged a certain jumpship with several high ranking officers ofthe Federated Suns and a certain Prince-dude! in every third or fourth campaign. (2x1 mapsheets, Level 2 tech), Vega, 18 August 3136: Clan Ghost Bear forces are ambushed by insurgents who may field a modified Dig Lord IndustrialMech. One campaign I GMed was the players were a small undersized merc companyworking for the Fedrats againist the Capellan Confederation. *r2d8* issues a series of sophisticated bleeps and whistles Classic Battletech Starterbook: Wolf and Blake (2008) by Herbert A. Beas II, Randall N. Bills. The fight largely takes place underwater. (2x1 mapsheet, Level 2 tech), Thule system, 29 November 3062: The Fourtheenth Sun Zhang Aerospace Wing unexpectedly runs into elements of Clan Ghost Bear's Pi Galaxy Naval Binary in the Thule system, leading to their Kyushu- and Inazuma-class WarShips with accompanying DropShips and aerospace fighters clashing with a Ghost Bear naval force including a Fredasa-class WarShip. Cascade, 13 March 3068: A Lyran lance attempts to destroy a power stations during an attack on Cascade during a blizzard. For an expert like me, this was terrible. This summary article provides an overview of the game scenarios that have been published through the BattleCorps website. The group I play in doesn't really use the RPG rules, but likes an ongoingminiatures campaign. I had a Battalion on the main planet and fourcompanies between the other four planets. (2x2 mapsheets, Level 2 tech), New Ganymede (Tau Ceti system), 13 October 2775: In their drive on Terra, the forces of General Kerensky invade the moon of New Ganymede orbiting the gas giant Zeus in the Tau Ceti system. "If you're not going to kill me, I've got things to do. Landsmark, 02 February 3013: A company of Taurian Concordat planetary militia (tanks and infantry) engages the Hawke's Horde pirate group - 3 'Mechs and a number of tanks. I've had a couple of these in my head, relying partly on some extra props but not terribly so. (2x2 mapsheets, Level 2 tech), Asgard, 27 February 3052: A 3rd Benjamin Regulars company tries to stop two stars of the 19th Striker (Clan Smoke Jaguar). ": >Well i'm starting a BT Campagine and Looking for IDeas.>(I'm Not the BIG BT fan of the Group, But they want to Play, not Gm.). Their two Leopard CV DropShips SunHawk and StarHawk launch themselves and their full fighter complement against the pirate Overlord-class DropShip Brotherhood Two and against a wanted Word of Blake war criminal piloting an HMR-HD Hammerhead aerospace fighter in particular, (former) Precentor Yousoke Sendai. The RPG aspect of the game is not so important, I find that playing Mekwarrior is more like Personalised Mekcombat. (2x2 mapsheets, Level 2 tech), Crimond, 19 February 3068: The HQ Company of the 3rd Lyran Guards defend the Tybalt Mountains on Crimond against Fourth Binary, 7th Falcon Regulars (Clan Jade Falcon). Thorin, 07 October 3068: In Ecol City, a Level II from the invading 6th Division (Word of Blake) is ambushed by hidden tanks from the New Hessen Irregulars. (2x2 mapsheets, Level 1 tech), York (Clan planet), 15 July 3069: Charlie Binary, 4th Assault Cluster from Clan Star Adder fights the Seventeenth Crimson Guards Trinary, Tau Provisional Galaxy from Clan Blood Spirit in an attempt to take the power generators of a Clan Fire Mandrill Delphyne ProtoMech factory offline (the Delphyne being a joint design between Clans Fire Mandrill and Blood Spirit). Don't forget that final deathmatch style showdown at the campaign's end though. Salome Ward's command bring elements of the 30th Marik Militia to battle near the depot just before they can use the atomics against the mercenaries. (Extra materials: Target markers.) (Extra materials: markers to represent targets to be scouted.) Missions of this sort reward more strategic thinking than a simple brawl, especially if the one team or the other has a heavier drop weight. A real interesting game especially asmost of us didn't have jumpjets! As the Blades regrouped, there was little that Kharkov could do but attempt to harass the enemy while they removed a dozen crates and returned to their DropShip. Your wand of lightning is my laser pistol, my Mighty Servant of Leuk-O is your 80-ton BattleMech, etc (Phil and Dixie, eat your heart out - there you go, "p.." at work:-) The main ideas of conflict, personality clashes, and resolution hold true regardless. Owing to its nature as a Track scenario, the exact composition of the opposing forces and the game map are variable. Here, a company of Kerensky's ad hoc invasion forces square off against a company of the 12th Republican Guards on the hostile moon. Part six of the Rebellion Track, also playable as a stand-alone scenario with variable forces and game maps. "Wolf and Blake", on the other hand, was intended to bring people up to speed with the current timeline and transition them into using the full ruleset found in Total Warfare. One of my typical campaigns might run like this. Owing to the nature of a "track" scenario, the opposing forces as well as the gaming map are variable. The War of 3039 was not a stealth attack or a surprise war, everyone knew it was coming. Unlike the Clan Wolf forces though, the Jade Falcons had not bought with them their whole toumen, instead only jumping with the forces immediately available [], The time has come to end the threat of the Clans, once and for all! Prince Victor Steiner-Davion The Great Refusal is a one-day BattleTech narrative event using the Standard Ruleset. . A high DEX (11-12) would probably fit inas well. (2x1 mapsheets, Level 1 tech), Kaus Media, September 3046: A vendetta between two nobles from enemy realms comes to a head as Baron Rider Chism meets Count Carson Kurita in a company vs. company battle. A Word of Blake Level II moves in to undo their repair work. . The scenario provides rules for laying out the maps in this case. Also they didn't want to take the worlds or draw theattentions of the Liao Battalion! Mercenary Company Orgins, uses a [], Historical Note In September 3057, Thomas Marik ordered the Free Worlds League Militia to attack several worlds controlled by the Federated Commonwealth in the Sarna March. Rollis, 15 July 3027: Falsely believing the defending Rollis Home Guard units to be weak and inexperienced, a lance from the 5th Syrtis Fusiliers executes a training raid that turns out nowhere near the easy victory it was expected to be. Defending is a lance of the Cascade militia. This was a very strange Cyberpunk type game. 2) The set off on their mission to retrieve and deliver a piece of ancientdata before the otherside (insert your favorate or current badguys from theperiphery) can accomplish the same feat. But there's this evil cleric actually running the orcs - OK, a House Lord is paying/supplying the bandits. We had arrived in a new timeline, an alternate timeline, a dimensionalparalleltime, whatever. Let's see, D&D module B11 "King's Festival". (2x1 mapsheets, Level 3 tech), Ruchbah, 23 July 3072: Elements of the 5th Division (Word of Blake) engage a lance of the reformed Crescent Hawks in an attempt to destroy them before reinforcements can arrive. Fighting a small and quiet war. I was wanting Role-Playing Ideas.. Heck Mnitures battles are easy. Part four of the Rebellion Track, also playable as a stand-alone scenario with variable forces and game maps. . Give an objective, like escaping off the end of a long map (or 2 or 3) or an extraction mission, where the attacker has to reach an objective (could be anything, say they are scouting an installation or picking up a spy, or anything really, go fucking nuts.) Davion had given them an open invitation to raid these planets, but anyfunctioning meks were to be Davion property if they could run! Another was as a Recon team! At the end of the "Campaign"they had gained seven meks ranging from Wasps to Archers and liberated oneworld. All I knewof the game was lost and I could now only recall what I knew from the "Old"Inner Sphere. Anyone know how a Normal person would fight an Elemental? Since therewas no supplies available they could salvage all that they could find. All this with no extra rules to complicate things! Outreach, undated: Debarking from their underwater transport on the coastal shelf of Remus, a lance of the Black Widow Company engages scout forces from Wannamaker's Widowmakers and the Broadsword Legion. Solaris (the arena planet) is always a wonderful site for a mystery and combat but without the two necessarily relating to one another. Instead of the predetermined maps, players can opt to use the Hex Pack to construct a customized map board. Outreach, undated: In the aftermath of the scouring of Outreach, Rebel Group Alpha of Tara's Ghosts under Tara Lucas attacks a salvage team guarded by elements of the Broadsword Legion. Headhunters need to kill enemy commander and evacuate the battle field where they entered with enough of their mechs left walking. This entailed usingJumpships and before you know we were back in time. (2x1 mapsheets, Level 2 tech), (This scenario was published a second time as "Brains Vs. Brawn" on 21 September 2007; the teaser text read In the battle for New Syrtis, not all the objectives were points on a compass. (2x1 mapsheets, Level 1 tech), Cohagen, 12 August 3032: In the Federated Suns' outback, a lone militia MechWarrior is facing six lighter pirate 'Mechs. *There's silly ones like Assaults/Heavies vs Mediums/lights. Five bloody days [], Glasson, Planetary Capital Overton Capellan Confederation 2 July 3068 MechWarrior Cadet Dymitri Egorshin flicked his eyes across to the tachometer projected in his Neurohelmets Heads Up Display 20 Kilometers per hour UrbanMechs were really that slow. (1x3 mapsheets, Level 1 tech), (This scenario was published a second time on 29 September 2009. (BattleSpace scenario, 2x1 space mapsheets). (2x2 mapsheet, Lvl 1 tech), Maxwell, 22 September 3043: The Blades of Death pirate company strikes against the Palomalo Munitions Compound, defended by only one company from the 3rd Fusiliers of Oriente. Along the way we encountered MarikSAFE assassins, Steiner Loki agents, Davion spies and Comstar bio-bots! Some vessels carry marines that may attempt to board enemy ships under Tactical Operations/Strategic Operations rules; S-7A Buses are also available. This lead to problems especially when theydemolished one company and took the planet! Hmmm.I'll get back toyou on that one! Seems an unprovoked attackupon a jumpship carrying the heads of the Federated Suns had caused a collapsein the AFFS (Armed Forces of the Federated Suns). Every other turn a support mech shows up as reinforcements. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. ("Warrior: EnGarde", et al, Michael Stackpole). Make that a ComStar Precentor abducted by Periphery bandits. They provide for an interesting dilemma for the players. All eligible forces are airborne units. (3x1 mapsheets, Level 2 tech), Chaffee, 15 March 3069: A headhunter unit of the Word of Blake 18th Division is airdropped on the position of Anderson's Lance of the Chaffee Militia who have been waging a guerrilla war. Defending is the Grant Trinary of the First Striker Payne Cluster. Personally, I get the impressionthat Willis is interested in setting up a role-playing game set in the BattleTech universe, not just in playing BattleTech, the miniatures game!!! (1x2 mapsheets, Level 1 tech), (This scenario was previously published under the same title in the sourcebook The Kell Hounds, but for the BattleCorps republication the timestamp was changed from 15 June 3012 to 7 June 3011. After a lot of hard work and effort we managed toseize a Leopard Dropship and with our "acquired" meks - 2 Stingers reached theincoming Steiner Forces. I would suggest using "The Sword and Dragon" rather than "Wolf and Blake." But the Dragonhas a long memory and an attack on the academy resulted. Part five of the Rebellion Track, also playable as a stand-alone scenario with variable forces and game maps. Physics / /-----^-/~~~ | Adelaide University, South Australia / /-------/~ "I'll be back"| <__/ ' --- Arnie | E-Mail : dl@physics.adelaide.edu.au. What gives? This page was last edited on 19 July 2022, at 15:42. This scenario, named Heavy Metal Mayhem within the file proper, was part of a "Hendry Vs. Metz" package that included a downloadable arena map (instead of a printer-friendly version of the same file which would usually be downloadable via the 'Print PDF' button) and a in-universe commercial leaflet (Hendry Vs. Metz) that also included the game stats of the duelists. During the survival course section, the Combine decided to pay us avisit and in next to no time the world fell to the Combine. Scouting. (Titled "True Colors Revealed" in the PDF, his extra track for Jihad Turning Points: Atreus was dedicated to the memory of Dan "Albatross" Schulz, a BattleTech fan with a particular interest in House Marik who had recently passed away. The last two sentences should read:The Blades responded by sending their recon lance to harass one half while crushing the other. this means you should probably set up a scenario where the players are in arush for time (ie being pursued by bigger stronger mechs or pursuing anassassin). (2x2 mapsheets, Level 2 tech). . 1) the merc group is approached and hired ( I like using mercs give the pla-yers more freedom). Scenarios are listed here with the exact same name as listed on BattleCorps (possibly including misspellings), irrespective of possibly deviating names within the scenario proper or the name of the downloadable PDF file. Well, it'd be a short fighta little longer if the Elementalwasn't in body armour.Seriously, the second edition RPG rules giveguidelines for Clan characters, including Elementals. Not canonical for the BattleTech universe except perhaps (arguably) as an episode of the Clan Spaniel in-universe media franchise. Different groups role play at different speeds but the above ratio give or take 15% should fit most every group. (Extra materials: Some marker for the Asset, potentially some way of making the starting areas known.) Also one or two personal vendettas or quests per player character is norm in the group I play with. ), Arcadia, 10 September 3068: During the Free Worlds League's attack on Arcadia, a lance from the mercenary unit Donovan's Dark Devils engages a lance of 'Mechs from the planetary militia near Summerville. I have no idea where my scenario book isand most of the scenarios I have are tweaked so one side should win (doing a lot of campaigns lately) But some random ideas popping in my head. Unless otherwise noted, the scenarios are BattleTech (board game) scenarios. . Players will engage in 1v1 games (or may enter as a team of 2 players, controlling 1 force) between the Crusader Clans and [], Force Builing Quick Start (Downloadable printer friendly PDF version with background fluff removed) High Noon at Highwater is an introductory event set in 3025 on the Periphery world of HighWater. (3 mapsheets, Level 1 tech), Westerhand, 12 June 3042: The Iron Knights killed the stable master of the Ikhwan Stables during a failed raid on their warehouse, then challenged them to a honor duel on the Garringer continent to hopefully impress a potential employer. Then they noticed that they were taking moredamage than they were giving (the Banshee has a lot of armor) and ran! The replies so far have dealtwith ways of setting up 'Mech combats. This action was taken in direct response to the duplicitous plot to replace the much beloved and innocent Joshua Marik with a child double to cover his death at [], The BattleTech World Wide event is a special demo/participation scenario designed by Catalyst Games Labs for Catalyst Demo Agents to run. Oh yea.. to accomplish this scenario it is important to have all the data for the two opposing mech groups written up and develop some personalities for the badies too. (2x1 mapsheets, Level 2 tech), Schuyler, 23 November 3062: During the Ghost Bear-Draconis Combine war, Tai-shu Teyasu Ashora and his lance are trapped by saKhan Aletha Kabrinski's command trinary. (1x3 mapsheets, Level 2 tech), Terra, 22 August 3078: Four backhoes are desperately trying to fill up holes in the earth to cover valuable communication junction boxes, guarded by a Com Guard Level II. We gathered together withour (Sgt. (2x2 mapsheets, Level 2 tech), Ingress, 21 January 3049: A light company from the 9th Sun Zhang Academy Cadre attacks a similar formation of the 3rd NAIS Cadet Cadre. ), Tharkad, 16 September 3069: Across the planet, half a dozen Word of Blake prison compounds are attacked simultaneously by Lyran resistance fighters in a concerted action to free their imprisoned comrades. --It has just been discovered that research causes cancer in rats. 2-6 p; 120 minutes; img, Mechanics: Dice Rolling, Hex-and-Counter, Variable Player Powers, Average rating is 7.425; rated by 12 people. (3x1 mapsheet, Level 2 tech), Outreach, 13 December 3069: A combined arms company of the mercenary unit Butler's Brigands brings a group of Dragoon resistance fighters to battle in the wreckage of Am Numsam on the Romulus continent. The defending player may elect to use the force provided, or generate a force from the unit digest for the JDF. The only [], Mercenary Company Origins is a simple campaign system designed for players who are new to the game, enabling you to play straight out of the BattleTech A Game of Armoured Combat box set. (1x3 mapsheets, Level 2 tech), Conquista, 23 November 3038: A Pegasus scout hovertank company attached to the 6th Marik Militia encounters a 'Mech company of the enemy 5th Defenders of Andurien on a reconnaissance mission. My first experience of Roleplaying in the B'tek Universe or should I say theInner Sphere was as a training cadet on my first off-world training session.We were in House *barf* Steiner or the Lyran Commonwealth and we made planetfallon a world on the edge of Steiner space bordering the Periphery and near theCombine. Bilko would be proud) *acquired* mechs and barter for commissions. You tend to play morecarefully when its your "life" at stake. (2x2 mapsheets, Level 2 tech), Coventry, 20 March 3074: A Jade Falcon force under Star Colonel Quinn Kerensky lures two Level IIs of the 30th Division (Word of Blake) into an ill-fated attack during the fight for the Coventry Metal Works facilities. Low, Atmospheric Group, Dept. ), (A republication of the scenario first published on 28 January 2007.). *Head hunters: One enemy command on the board, I would think something slow. I had "guest" mekwarriors come in and play againist the team, while they couldcharge in with guns blazing, the players had to watch their step and especiallytheir mek! ?> We coulden't find "rules" for that kind of a situation. (3x1 mapsheet, Level 2 tech), New Syrtis, 02 October 3069: A company of the 2nd McCarron's Armored Cavalry regiment is sent to capture a scientist; two lances of the New Syrtis CMM defend him. Try playing them like 7-foot tall , BODY 15 (1st Edition stats), and Brawling at level 4 or 5. ?We coulden't find "rules" for that kind of a situation. especially if the spy is someone like thier medic or chief tech. . ;) Also what would constitute a total victory, partial, pyrrhic or loss. it gives the GM something to mess around with. Langston's Lancers and Payvand Militia forces oppose them. No faster than a 4/6. Now the planet has hired mercenaries to defend them: Mitchell's Nighthawks. This illustrates an important point. Even the Agro-Mech he piloted in his first year of training could go faster than that! They lost heavly to theCombine and to the Confederation/later Community and had become a small power.There were several changes to the Inner Sphere and names, events and peoplewere all different. So we wandered and "checked out" the Inner Sphere. The list is sorted in chronological order. Clan Spaniel is called upon to defend Strana Mechty against all five evil monkey tribes (blue, red, purple, green and yellow; thinly veiled references to the Successor States), led by the "old one-eyed white monkey", a stand-in for Anastasius Focht. We were then shipped off planet to the Marik border, so that things can cooloff. (Special game map, Level 3 rules). Rochelle, 17 June 3007: A mercenary is provoked into challenging a Marik officer to a BattleMech duel; the arrival of other mercenaries may escalate the fight. (2x2 mapsheets, Level 2 tech). Lotsof interesting things to overcome and avoid. There are four phases of each session: Barter, Gear up,Planetfall/combat, would licking and glory grabbing. Anyway, I've always found that timeframe makes little difference in a roleplaying game. (2x2 mapsheets, Level 2 tech), Preston, 12 June 3068: During the Lyran offensive on Preston, a lance from the Second Donegal Regulars [sic] (presumably meant to be the Second Donegal Guards) attempts to disrupt a fire support company from the First Knights of the Inner Sphere. Unfortunately, the 2020 event never happened in person (although it did online), but with the easing of restrictions we have decided to run this event at The Mug and Meeple, Gravesend, Kent on Saturday [], TheChancellorof the Capellan Confederation ached to reclaim the long-lost worlds of the Chesterton Confederation for her nation, and the outbreak of the Second Succession War gave her the opportunity for invasion.
Progress Pride Flag Portland, Nordic Naturals Vitamin D3 1000, Aleene's Original Tacky Glue Dry Time, Tumbler Turner With Cover, North Shore Golf Lessons, Paris Saint-germain Men's Long-sleeve T-shirt, Plastic Plates Dollar Tree, Aromatherapy Associates Breathe Essential Oil Blend, Samsung Kimchi Fridge, Warm Places To Work Remotely, Government Agenda 2022, Timberland 6" Beeline Blue, Best Nail Products For Acrylic Nails,